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Exhibit no. 10,896Acc. 2026.10896

RustServer_19821

Rust server · in the archive since 2 October 2026

Offline 133.88.104.68:28015 checked 12d ago

moddedoxide
To visit
Players now 3/ 50
6% full
7-day average0peak –
Rank#10,896top 50%
Last wipe26d agoFri 2 Oct, 13:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct15 Oct19 Oct23 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_19821 mean?

You can see the tags RustServer_19821 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_19821?

The Rust Server History lists that feature RustServer_19821 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RustServer_19821 run?

Rust network protocol 2634 and build 166652 is the build RustServer_19821 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_19821 online, and how reliable is it?

RustServer_19821 was last seen 12 days 18 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 2 October 2026.

Where is RustServer_19821 located?

No region is published by RustServer_19821. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 133.88.104.68:28015 as the address.

Wipe record

What is the wipe schedule on RustServer_19821?

Its rhythm is not yet clear: too few of RustServer_19821's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 21 hours ago, the current world is what it runs now.

Population

How does RustServer_19821 rank against other Rust servers?

Over seven days of player hours, RustServer_19821 ranks #10,896, inside the top 50% of all ranked servers.

How busy is RustServer_19821?

No current count exists for RustServer_19821; it was last seen 12 days 18 hours ago.

Rules and settings

What are the rules and settings on RustServer_19821?

No gather rate is stated in the name of RustServer_19821. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does RustServer_19821 run?

A procedural map of size 3,000 with seed 29255 is what RustServer_19821 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join RustServer_19821?

Enter client.connect 133.88.104.68:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.