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Exhibit no. 15,280Acc. 2026.15280

Rust

Rust server · in the archive since 19 September 2026

Offline 133.207.65.161:28015 checked 11d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,280top 70%
Last wipe26d agoFri 2 Oct, 09:53 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 20:45 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202604:53 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 24 Sep 202623:32 UTC33d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.2 days
    Players before
    0
  3. Sat 19 Sep 202601:04 UTC39d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust mean?

You can see the tags Rust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust?

The Rust Server History lists that feature Rust are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Rust run?

Rust network protocol 2634 and build 167781 is the build Rust runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Rust online, and how reliable is it?

The record shows Rust offline at this moment, last seen 11 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 19 September 2026 is when Rust Server History first saw it.

Where is Rust located?

There is no region published by Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 133.207.65.161:28015.

Wipe record

What does wipe day look like on Rust?

1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust?

There is no next wipe to predict on Rust, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 12 hours ago, the current world is what it runs now.

Population

How does Rust rank against other Rust servers?

Over seven days of player hours, Rust ranks #15,280, inside the top 70% of all ranked servers.

How busy is Rust?

No current count exists for Rust; it was last seen 11 days 1 hours ago.

Map and rules

What are the rules and settings on Rust?

No gather rate is stated in the name of Rust. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust run?

A procedural map is what Rust runs; the game generates it.

Joining the server

How do I join Rust?

Enter client.connect 133.207.65.161:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.