Open every day, at every hour Admission free 11,777 servers and 67,749 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,060Acc. 2026.13060

IKS[211 Devblog]

Rust server · in the archive since 20 October 2026

Offline 132.243.65.0:27015 checked 9d ago

modded
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,060top 59%
Last wipe16d agoMon 12 Oct, 21:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on IKS[211 Devblog] mean?

These tags from IKS[211 Devblog], read by the game's server browser, are: mp10 (Max players): 10 slots are set on this server; v2164 (Protocol): To join, your game has to be on protocol 2164; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hb68d7370 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include IKS[211 Devblog]?

These Rust Server History lists include IKS[211 Devblog]: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded.

The record

Which version of Rust does IKS[211 Devblog] run?

The recorded build for IKS[211 Devblog] is Rust network protocol 2164 on Windows. The protocol must match to join, and Steam handles that update.

Is IKS[211 Devblog] online, and how reliable is it?

The record shows IKS[211 Devblog] offline at this moment, last seen 9 days 4 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 October 2026.

Where is IKS[211 Devblog] located?

There is no region published by IKS[211 Devblog]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 132.243.65.0:27015.

Wipe record

What is the wipe schedule on IKS[211 Devblog]?

The record holds too few of IKS[211 Devblog]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 16 days 14 hours ago, the current world is what it runs now.

Population

How does IKS[211 Devblog] rank against other Rust servers?

Over seven days of player hours, IKS[211 Devblog] ranks #13,060, inside the top 59% of all ranked servers.

How busy is IKS[211 Devblog]?

IKS[211 Devblog] is offline at present, having last been seen 9 days 4 hours ago.

Map and rules

What are the rules and settings on IKS[211 Devblog]?

No gather rate is stated in the name of IKS[211 Devblog]. The entry carries no group limit. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The anti-cheat VAC from Valve is disabled.

How to join

How do I join IKS[211 Devblog]?

Enter client.connect 132.243.65.0:27015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are set on this server.
v2164
Protocol To join, your game has to be on protocol 2164.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

hb68d7370
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
stok
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.