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Exhibit no. 3,077Acc. 2026.3077
[ASIA] Logic - Weekly | Biweekly BP | Skins
Rust server · in the archive since 26 September 2026
Online 132.226.191.134:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Sep Now 26 Sep18:50 1 Oct17:43 · FW 9 Oct14:38 16 Oct14:41 23 Oct14:40 30 Oct14:40 5 Nov19:00 · FW 6 Nov14:40 13 Nov14:40 20 Nov14:40 27 Nov14:40 3 Dec19:00 · FW 4 Dec14:40
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:00 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202614:40 UTC6d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 16 Oct 202614:41 UTC13d ago
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
-
Fri 9 Oct 202614:38 UTC20d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
-
Thu 1 Oct 202617:43 UTC FW28d ago
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 7.9 days
- Players before
- 1
-
Sat 26 Sep 202618:50 UTC33d ago
- Peak
- 14
- Crowd
- halved by day 1
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 14:40 UTC, in 16h. Every Friday at 14:40 UTC · medium confidence
Coming wipes
- 16hFri 30 Oct, 14:40 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 14:40 UTC
- 14d 16hFri 13 Nov, 14:40 UTC
- 21d 16hFri 20 Nov, 14:40 UTC
- 28d 16hFri 27 Nov, 14:40 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 35d 16hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [ASIA] Logic - Weekly | Biweekly BP | Skins mean?
These tags from [ASIA] Logic - Weekly | Biweekly BP | Skins, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [ASIA] Logic - Weekly | Biweekly BP | Skins?
The Rust Server History lists that feature [ASIA] Logic - Weekly | Biweekly BP | Skins are: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server record
Does [ASIA] Logic - Weekly | Biweekly BP | Skins run smoothly?
Across the last 48 hours it averaged 70 server fps; the low was 56. Buildings, deployables and everything else in the world came to as many as 121,690 entities. Up to 6,264 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [ASIA] Logic - Weekly | Biweekly BP | Skins run?
On Linux, [ASIA] Logic - Weekly | Biweekly BP | Skins runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is [ASIA] Logic - Weekly | Biweekly BP | Skins online, and how reliable is it?
At this moment [ASIA] Logic - Weekly | Biweekly BP | Skins is online. Going by its reported uptime, it restarted about 6 days 5 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 26 September 2026.
Where is [ASIA] Logic - Weekly | Biweekly BP | Skins located?
The name of [ASIA] Logic - Weekly | Biweekly BP | Skins points to Asia, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 132.226.191.134:28015 as the address.
Wipe record
What does wipe day look like on [ASIA] Logic - Weekly | Biweekly BP | Skins?
At their busiest, its recent wipes drew an average of 2 players. 17 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1.5 the crowd fell to below half when it did not hold.
What is the wipe schedule on [ASIA] Logic - Weekly | Biweekly BP | Skins?
The wipes on [ASIA] Logic - Weekly | Biweekly BP | Skins follow a every Friday at 14:40 UTC rhythm. Due on Friday 30 October at 14:40 UTC is its next wipe. The world it runs now dates from 6 days 7 hours ago. A weekly wipe schedule is published in its tags.
Player record
How does [ASIA] Logic - Weekly | Biweekly BP | Skins rank against other Rust servers?
The last seven days of player hours place [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,077, among the top 14% of all ranked servers.
How busy is [ASIA] Logic - Weekly | Biweekly BP | Skins?
1 players are on [ASIA] Logic - Weekly | Biweekly BP | Skins at present, from 100 slots. Stored history gives a seven-day average of 1 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on [ASIA] Logic - Weekly | Biweekly BP | Skins?
You will not find a gather rate in the name of [ASIA] Logic - Weekly | Biweekly BP | Skins. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The plugin count is Carbon. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does [ASIA] Logic - Weekly | Biweekly BP | Skins run?
Seed 2066625285, size 4,500: such is the procedural map [ASIA] Logic - Weekly | Biweekly BP | Skins runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [ASIA] Logic - Weekly | Biweekly BP | Skins?
Entering client.connect 132.226.191.134:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/Z5wmE6akMm is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.