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Exhibit no. 15,383Acc. 2026.15383

Evolution Test Server

Rust server · in the archive since 13 September 2026

Offline 131.196.198.143:28031 checked 8d ago

moddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,383top 70%
Last wipe9d agoTue 20 Oct, 17:06 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 19:05 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202617:06 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 18 Oct 202622:12 UTC10d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1
  3. Thu 15 Oct 202617:40 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.2 days
    Players before
    1
  4. Thu 15 Oct 202603:14 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  5. Wed 14 Oct 202603:30 UTC15d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  6. Tue 13 Oct 202602:04 UTC16d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  7. Thu 1 Oct 202617:25 UTC FW28d ago
    Peak
    1
    Crowd
    held half
    Lasted
    11.4 days
    Players before
    0
  8. Wed 30 Sep 202623:43 UTC28d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  9. Wed 30 Sep 202607:04 UTC29d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  10. Tue 29 Sep 202619:49 UTC29d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
Open the archive box: 10 earlier wipes
  1. Mon 28 Sep 202623:52 UTC30d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  2. Mon 28 Sep 202600:25 UTC31d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Fri 25 Sep 202604:27 UTC34d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0
  4. Thu 24 Sep 202602:47 UTC35d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  5. Sat 19 Sep 202600:26 UTC40d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.1 days
    Players before
    0
  6. Thu 17 Sep 202623:51 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Thu 17 Sep 202614:22 UTC42d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  8. Thu 17 Sep 202601:49 UTC42d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  9. Wed 16 Sep 202616:50 UTC43d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  10. Tue 15 Sep 202615:50 UTC44d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Evolution Test Server mean?

These tags from Evolution Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts15 (Group limit): The team cap is 15; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Evolution Test Server?

The Rust Server History lists that feature Evolution Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Evolution Test Server run?

The recorded build for Evolution Test Server is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Evolution Test Server online, and how reliable is it?

Offline now, Evolution Test Server was last seen 8 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Evolution Test Server located?

There is no region published by Evolution Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 131.196.198.143:28031.

Wipe record

What does wipe day look like on Evolution Test Server?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Evolution Test Server?

No next wipe can be predicted: Evolution Test Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days ago its current world was made.

Player counts

How does Evolution Test Server rank against other Rust servers?

Player hours over the last seven days put Evolution Test Server at #15,383: a place in the top 70% of all ranked servers.

How busy is Evolution Test Server?

Evolution Test Server is offline at present, having last been seen 8 days 22 hours ago.

Rules and settings

What are the rules and settings on Evolution Test Server?

You will not find a gather rate in the name of Evolution Test Server. No group may exceed 15 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Evolution Test Server run?

Generated by the game at size 5,000 with seed 1337, the map on Evolution Test Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Joining the server

How do I join Evolution Test Server?

Press F1 in Rust to open the console, then enter client.connect 131.196.198.143:28031 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/evolutionpve.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts15
Group limit The team cap is 15.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.