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Exhibit no. 15,383Acc. 2026.15383
Evolution Test Server
Rust server · in the archive since 13 September 2026
Offline 131.196.198.143:28031 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 15 Sep15:50 16 Sep16:50 17 Sep01:49 17 Sep14:22 17 Sep23:51 19 Sep00:26 24 Sep02:47 25 Sep04:27 28 Sep00:25 28 Sep23:52 29 Sep19:49 30 Sep07:04 30 Sep23:43 1 Oct17:25 · FW 13 Oct02:04 14 Oct03:30 15 Oct03:14 15 Oct17:40 18 Oct22:12 20 Oct17:06
a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 19:05 UTCAll times UTC.
The record of each wipe
-
Tue 20 Oct 202617:06 UTC9d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 18 Oct 202622:12 UTC10d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
-
Thu 15 Oct 202617:40 UTC13d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 3.2 days
- Players before
- 1
-
Thu 15 Oct 202603:14 UTC14d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
-
Wed 14 Oct 202603:30 UTC15d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Tue 13 Oct 202602:04 UTC16d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Thu 1 Oct 202617:25 UTC FW28d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 11.4 days
- Players before
- 0
-
Wed 30 Sep 202623:43 UTC28d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
-
Wed 30 Sep 202607:04 UTC29d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Tue 29 Sep 202619:49 UTC29d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Open the archive box: 10 earlier wipes
-
Mon 28 Sep 202623:52 UTC30d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Mon 28 Sep 202600:25 UTC31d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Fri 25 Sep 202604:27 UTC34d ago
- Peak
- 3
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 0
-
Thu 24 Sep 202602:47 UTC35d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Sat 19 Sep 202600:26 UTC40d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.1 days
- Players before
- 0
-
Thu 17 Sep 202623:51 UTC41d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Thu 17 Sep 202614:22 UTC42d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Thu 17 Sep 202601:49 UTC42d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Wed 16 Sep 202616:50 UTC43d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Tue 15 Sep 202615:50 UTC44d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Evolution Test Server mean?
These tags from Evolution Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts15 (Group limit): The team cap is 15; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Evolution Test Server?
The Rust Server History lists that feature Evolution Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Evolution Test Server run?
The recorded build for Evolution Test Server is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Evolution Test Server online, and how reliable is it?
Offline now, Evolution Test Server was last seen 8 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is Evolution Test Server located?
There is no region published by Evolution Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 131.196.198.143:28031.
Wipe record
What does wipe day look like on Evolution Test Server?
2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Evolution Test Server?
No next wipe can be predicted: Evolution Test Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days ago its current world was made.
Player counts
How does Evolution Test Server rank against other Rust servers?
Player hours over the last seven days put Evolution Test Server at #15,383: a place in the top 70% of all ranked servers.
How busy is Evolution Test Server?
Evolution Test Server is offline at present, having last been seen 8 days 22 hours ago.
Rules and settings
What are the rules and settings on Evolution Test Server?
You will not find a gather rate in the name of Evolution Test Server. No group may exceed 15 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Evolution Test Server run?
Generated by the game at size 5,000 with seed 1337, the map on Evolution Test Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.
Joining the server
How do I join Evolution Test Server?
Press F1 in Rust to open the console, then enter client.connect 131.196.198.143:28031 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/evolutionpve.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y
Game
gmrust
mp0
ts15
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.