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Exhibit no. 15,882Acc. 2026.15882
[WILDCORE] EU 2X | TEST | WEEKLY
Rust server, EU · in the archive since 9 October 2026
Offline EU 130.255.141.97:28020 checked 19d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 1d 2h. Weekly: 7 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
These tags from [WILDCORE] EU 2X | TEST | WEEKLY, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
These Rust Server History lists include [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server record
Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
Offline now, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 19 days 16 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 9 October 2026.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 130.255.141.97:28020.
Wipe log
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
The next wipe on [WILDCORE] EU 2X | TEST | WEEKLY is an estimate, drawn from weekly: 7 days after its last wipe. Due on Friday 30 October at 12:38 UTC is its next wipe. The world it runs now dates from 19 days 21 hours ago. Its tags carry a weekly wipe schedule.
Population
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
[WILDCORE] EU 2X | TEST | WEEKLY takes #2,541 in Europe on seven-day player hours, with #15,882 overall and a place in the top 72% of all ranked servers.
How busy is [WILDCORE] EU 2X | TEST | WEEKLY?
The last sighting of [WILDCORE] EU 2X | TEST | WEEKLY in the live count was 19 days 16 hours ago; it is offline now.
Rules, map
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
The name states a 2x gather rate for [WILDCORE] EU 2X | TEST | WEEKLY. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?
Generated by the game, the map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural.
Join record
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
Enter client.connect 130.255.141.97:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.