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Exhibit no. 15,249Acc. 2026.15249
Test
Rust server · in the archive since 13 September 2026
Offline 13.143.140.3:28015 checked 14d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 30 Aug05:57
a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 16:05 UTCAll times UTC.
The record of each wipe
-
Sun 30 Aug 202605:57 UTC59d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Test mean?
You can see the tags Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; v2556 (Protocol): To join, your game has to be on protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): The network layer is RakNet, the game's standard one; $rfra (Region code): Recorded region code: fra; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Test?
These Rust Server History lists include Test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Server entry
Which version of Rust does Test run?
The recorded build for Test is Rust network protocol 2556 and build 104046 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Test online, and how reliable is it?
Test was last seen 14 days 8 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Test located?
There is no region published by Test, and its region code is fra. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 13.143.140.3:28015.
Wipe history
What is the wipe schedule on Test?
The record holds too few of Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 59 days 18 hours ago, the current world is what it runs now.
Player record
How does Test rank against other Rust servers?
Over seven days of player hours, Test ranks #15,249, inside the top 70% of all ranked servers.
How busy is Test?
The last sighting of Test in the live count was 14 days 8 hours ago; it is offline now.
Map and rules
What are the rules and settings on Test?
No gather rate is stated in the name of Test. No figure for group size is published. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Test run?
A procedural map is what Test runs; the game generates it.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 13.143.140.3:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$rfra,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp1
v2556
cs104046
ptrak
$rfra
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.