Open every day, at every hour Admission free 11,855 servers and 95,048 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 8,673Acc. 2026.8673

RUREADY

Rust server · in the archive since 25 October 2026

Online 129.232.154.35:28065 checked 8m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#8,673top 39%
Last wipe1d agoSun 25 Oct, 20:54 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:55 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202619:06 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75118:0005:0022:0003:0009:0015:00Wiped Sun 25 Oct, 18:23 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020018:0005:0022:0003:0009:0015:00Wiped Sun 25 Oct, 18:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUREADY mean?

You can see the tags RUREADY publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUREADY?

These Rust Server History lists include RUREADY: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does RUREADY run smoothly?

Averaged over the last 48 hours: 88 server fps, with 62 the lowest. As many as 49,917 entities were in the world: buildings, deployables and the rest. The highest memory use was 1,999 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RUREADY run?

Rust network protocol 2635 and build 168909 is the build RUREADY runs, on Windows. The protocol must match to join, and Steam handles that update.

Is RUREADY online, and how reliable is it?

RUREADY is listed as online now. Going by its reported uptime, it restarted about 21 hours ago. It was up 33% of the time over the last 1 full day, 8 of 24 hours. First seen by Rust Server History on 25 October 2026.

Where is RUREADY located?

You will find no region published by RUREADY. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 129.232.154.35:28065 as the address.

Wipe record

What is the wipe schedule on RUREADY?

The record holds too few of RUREADY's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 44 hours ago.

Player counts

How does RUREADY rank against other Rust servers?

Over seven days of player hours, RUREADY ranks #8,673, inside the top 39% of all ranked servers.

How busy is RUREADY?

0 players are on RUREADY at present, from 10 slots. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 20:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on RUREADY?

You will not find a gather rate in the name of RUREADY. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RUREADY run?

Generated by the game at size 3,000 with seed 6738, the map on RUREADY is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RUREADY?

Enter client.connect 129.232.154.35:28065 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.