Open every day, at every hour Admission free 11,622 servers and 31,880 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,276Acc. 2026.3276

[JP][PVE]MackTheShow

Rust server, EA · in the archive since 13 September 2026

Online EA 126.23.216.96:28015 checked 9m ago

monthly wipes moddedoxidepve
To visit
Players now 1/ 50
2% full
7-day average1peak 4
Rank#3,276top 15% · #299 in EA
Last wipe27d agoThu 1 Oct, 23:36 UTC · monthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:36 UTC FW27d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

11wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [JP][PVE]MackTheShow mean?

You can see the tags [JP][PVE]MackTheShow publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [JP][PVE]MackTheShow?

The Rust Server History lists that feature [JP][PVE]MackTheShow are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does [JP][PVE]MackTheShow run smoothly?

77 server fps on average over the last 48 hours, never below 33. Buildings, deployables and everything else in the world came to as many as 158,162 entities. Memory use peaked at 4,775 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [JP][PVE]MackTheShow run?

The recorded build for [JP][PVE]MackTheShow is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [JP][PVE]MackTheShow online, and how reliable is it?

The live count shows [JP][PVE]MackTheShow online right now. Going by its reported uptime, it restarted about 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [JP][PVE]MackTheShow located?

With its EA tag, [JP][PVE]MackTheShow lists itself in Asia. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 126.23.216.96:28015 as the address.

Wipe history

What does wipe day look like on [JP][PVE]MackTheShow?

11 players on average was the busiest its recent wipes drew. On the latest wipe, 14 hours after the wipe, the crowd peaked.

What is the wipe schedule on [JP][PVE]MackTheShow?

The force wipe is the only wipe on [JP][PVE]MackTheShow, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 27 days 5 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player record

How does [JP][PVE]MackTheShow rank against other Rust servers?

[JP][PVE]MackTheShow takes #299 in Asia on seven-day player hours, with #3,276 overall and a place in the top 15% of all ranked servers.

How busy is [JP][PVE]MackTheShow?

Against 50 slots, [JP][PVE]MackTheShow records 1 players right now. A seven-day average of 1 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 3 players.

Rules and settings

What are the rules and settings on [JP][PVE]MackTheShow?

You will not find a gather rate in the name of [JP][PVE]MackTheShow. The limit of 8 players per group is the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does [JP][PVE]MackTheShow run?

Seed 606896316, size 4,500: such is the procedural map [JP][PVE]MackTheShow runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [JP][PVE]MackTheShow?

Enter client.connect 126.23.216.96:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/zNRFDPJhe is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.