This server publishes no banner
Exhibit no. 15,327Acc. 2026.15327
Build-Server
Rust server · in the archive since 25 October 2026
Offline 125.79.1.108:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Build-Server mean?
The game's server browser reads these tags published by Build-Server: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Build-Server?
These Rust Server History lists include Build-Server: Rust build servers: the record, Rust community servers and Rust PvE servers, on record. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does Build-Server run?
The recorded build for Build-Server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Build-Server online, and how reliable is it?
The record shows Build-Server offline at this moment, last seen 4 days 1 hours ago. 0 of 72 hours, or 0% of the time, over the last 3 full days. First seen by Rust Server History on 25 October 2026.
Where is Build-Server located?
No region is published by Build-Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 125.79.1.108:28015.
Wipe record
What is the wipe schedule on Build-Server?
The rhythm of Build-Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 4 days 10 hours ago, the current world is what it runs now.
Population
How does Build-Server rank against other Rust servers?
The last seven days of player hours place Build-Server at #15,327, among the top 69% of all ranked servers.
How busy is Build-Server?
The last sighting of Build-Server in the live count was 4 days 1 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on Build-Server?
No gather rate is stated in the name of Build-Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does Build-Server run?
The game generates the map on Build-Server, which is procedural.
How to join
How do I join Build-Server?
Entering client.connect 125.79.1.108:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.