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Exhibit no. 15,270Acc. 2026.15270

gitsync-oxide

Rust server · in the archive since 4 October 2026

Offline 125.236.230.198:29015 checked 5d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe26d agoSat 3 Oct, 22:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct7 Oct11 Oct14 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on gitsync-oxide mean?

The game's server browser reads these tags published by gitsync-oxide: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include gitsync-oxide?

The Rust Server History lists that feature gitsync-oxide are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does gitsync-oxide run?

The recorded build for gitsync-oxide is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you; joining needs the same protocol.

Is gitsync-oxide online, and how reliable is it?

The record shows gitsync-oxide offline at this moment, last seen 5 days 3 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1% of the time. First seen by Rust Server History on 4 October 2026.

Where is gitsync-oxide located?

There is no region published by gitsync-oxide. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 125.236.230.198:29015.

Wipe history

What is the wipe schedule on gitsync-oxide?

Its rhythm is not yet clear: too few of gitsync-oxide's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 9 hours ago.

Population

How does gitsync-oxide rank against other Rust servers?

The last seven days of player hours place gitsync-oxide at #15,270, among the top 69% of all ranked servers.

How busy is gitsync-oxide?

The last sighting of gitsync-oxide in the live count was 5 days 3 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on gitsync-oxide?

The name of gitsync-oxide carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does gitsync-oxide run?

A procedural map is what gitsync-oxide runs; the game generates it.

How to join

How do I join gitsync-oxide?

Press F1 in Rust to open the console, then enter client.connect 125.236.230.198:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.