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Exhibit no. 16,546Acc. 2026.16546

Local AUX1 Test Server

Rust server · in the archive since 19 September 2026

Offline 125.236.230.198:28115 checked 34d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,546top 71%
Last wipe34d agoFri 25 Sep, 05:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Sep 2026, 01:25 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202605:33 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 22 Sep 202605:56 UTC37d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local AUX1 Test Server mean?

These tags from Local AUX1 Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165211 (Build): Build number: 165211; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rau1 (Region code): Recorded region code: au1; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local AUX1 Test Server?

The Rust Server History lists that feature Local AUX1 Test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Local AUX1 Test Server run?

Rust network protocol 2633 and build 165211 is the build Local AUX1 Test Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Local AUX1 Test Server online, and how reliable is it?

Offline now, Local AUX1 Test Server was last seen 34 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 19 September 2026 is when Rust Server History first saw it.

Where is Local AUX1 Test Server located?

You will find no region published by Local AUX1 Test Server, and its region code is au1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 125.236.230.198:28115 as the address.

Wipe log

What does wipe day look like on Local AUX1 Test Server?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Local AUX1 Test Server?

Its rhythm is not yet clear: too few of Local AUX1 Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 34 days 22 hours ago its current world was made.

Population

How does Local AUX1 Test Server rank against other Rust servers?

Player hours over the last seven days put Local AUX1 Test Server at #16,546: a place in the top 71% of all ranked servers.

How busy is Local AUX1 Test Server?

No current count exists for Local AUX1 Test Server; it was last seen 34 days 2 hours ago.

Map and rules

What are the rules and settings on Local AUX1 Test Server?

The name of Local AUX1 Test Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Local AUX1 Test Server run?

Generated by the game, the map on Local AUX1 Test Server is procedural.

How to join

How do I join Local AUX1 Test Server?

Entering client.connect 125.236.230.198:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165211
Build Build number: 165211.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rau1
Region code Recorded region code: au1.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.