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Exhibit no. 16,001Acc. 2026.16001

MCSM WebRCON Test

Rust server · in the archive since 4 October 2026

Offline 125.228.85.52:28015 checked 24d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#16,001top 71%
Last wipe24d agoSun 4 Oct, 15:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on MCSM WebRCON Test mean?

You can see the tags MCSM WebRCON Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MCSM WebRCON Test?

The Rust Server History lists that feature MCSM WebRCON Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does MCSM WebRCON Test run?

Rust network protocol 2633 and build 165217 is the build MCSM WebRCON Test runs, on Linux. The protocol must match to join, and Steam handles that update.

Is MCSM WebRCON Test online, and how reliable is it?

MCSM WebRCON Test was last seen 24 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is MCSM WebRCON Test located?

You will find no region published by MCSM WebRCON Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 125.228.85.52:28015.

Wipe record

What is the wipe schedule on MCSM WebRCON Test?

The rhythm of MCSM WebRCON Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 8 hours ago, the current world is what it runs now.

Player counts

How does MCSM WebRCON Test rank against other Rust servers?

The last seven days of player hours place MCSM WebRCON Test at #16,001, among the top 71% of all ranked servers.

How busy is MCSM WebRCON Test?

No current count exists for MCSM WebRCON Test; it was last seen 24 days 8 hours ago.

Rules, map

What are the rules and settings on MCSM WebRCON Test?

No gather rate is stated in the name of MCSM WebRCON Test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does MCSM WebRCON Test run?

Generated by the game, the map on MCSM WebRCON Test is procedural.

Joining the server

How do I join MCSM WebRCON Test?

Entering client.connect 125.228.85.52:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.