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Exhibit no. 6,377Acc. 2026.6377

my5local

Rust server · in the archive since 13 September 2026

Offline 124.209.153.233:28015 checked 8h ago

moddedoxide
To visit
Players now 1/ 5
20% full
7-day average1peak 1
Rank#6,377top 29%
Last wipe1d agoTue 27 Oct, 06:17 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 16:15 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202606:17 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct 202613:26 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Wed 21 Oct 202608:55 UTC7d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0
  4. Mon 12 Oct 202610:12 UTC16d ago
    Peak
    1
    Crowd
    held half
    Lasted
    8.9 days
    Players before
    1
  5. Sat 10 Oct 202605:59 UTC18d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    1
  6. Fri 9 Oct 202620:59 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  7. Wed 7 Oct 202613:47 UTC21d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  8. Mon 5 Oct 202621:02 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1
  9. Sat 3 Oct 202603:54 UTC25d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    1
  10. Fri 2 Oct 202618:31 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
Open the archive box: 10 earlier wipes
  1. Thu 1 Oct 202619:39 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  2. Wed 30 Sep 202615:48 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  3. Mon 28 Sep 202607:37 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  4. Sun 27 Sep 202604:52 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Fri 25 Sep 202618:03 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    1
  6. Thu 24 Sep 202616:42 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  7. Wed 23 Sep 202609:43 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  8. Wed 23 Sep 202600:38 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  9. Mon 21 Sep 202614:35 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  10. Mon 21 Sep 202601:46 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75105:0007:0009:0010:0014:0016:00Wiped Tue 27 Oct, 06:17 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on my5local mean?

The game's server browser reads these tags published by my5local: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include my5local?

The Rust Server History lists that feature my5local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does my5local run?

The recorded build for my5local is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is my5local online, and how reliable is it?

The record shows my5local offline at this moment, last seen 8 hours ago. 31 of 168 hours, or 18% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is my5local located?

No region is published by my5local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 124.209.153.233:28015.

Wipe history

What does wipe day look like on my5local?

At their busiest, its recent wipes drew an average of 1 players. At 27 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on my5local?

No next wipe can be predicted: my5local wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 41 hours ago its current world was made.

Player record

How does my5local rank against other Rust servers?

The last seven days of player hours place my5local at #6,377, among the top 29% of all ranked servers.

How busy is my5local?

The last sighting of my5local in the live count was 8 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1. An average of 1 players at 07:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on my5local?

The name of my5local carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does my5local run?

Generated by the game, the map on my5local is procedural.

Joining the server

How do I join my5local?

Entering client.connect 124.209.153.233:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.