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Exhibit no. 13,242Acc. 2026.13242

Rust MOD Test

Rust server · in the archive since 22 September 2026

Offline 124.103.79.194:28035 checked 37d ago

moddedcarbon
To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#13,242top 58%
Last wipe37d agoTue 22 Sep, 05:17 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust MOD Test mean?

You can see the tags Rust MOD Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust MOD Test?

The Rust Server History lists that feature Rust MOD Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Rust MOD Test run?

Rust network protocol 2633 and build 164530 is the build Rust MOD Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust MOD Test online, and how reliable is it?

The record shows Rust MOD Test offline at this moment, last seen 37 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 22 September 2026 is when Rust Server History first saw it.

Where is Rust MOD Test located?

You will find no region published by Rust MOD Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 124.103.79.194:28035.

Wipe log

What is the wipe schedule on Rust MOD Test?

Its rhythm is not yet clear: too few of Rust MOD Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 37 days 6 hours ago its current world was made.

Player counts

How does Rust MOD Test rank against other Rust servers?

The last seven days of player hours place Rust MOD Test at #13,242, among the top 58% of all ranked servers.

How busy is Rust MOD Test?

The last sighting of Rust MOD Test in the live count was 37 days 2 hours ago; it is offline now.

Map and rules

What are the rules and settings on Rust MOD Test?

The name of Rust MOD Test carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rust MOD Test run?

The game generates the map on Rust MOD Test, which is procedural.

Join record

How do I join Rust MOD Test?

Entering client.connect 124.103.79.194:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.