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Exhibit no. 12,425Acc. 2026.12425

NDA_DEV

Rust server · in the archive since 2 October 2026

Offline 123.51.31.246:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#12,425top 56%
Last wipe27d agoFri 2 Oct, 04:43 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on NDA_DEV mean?

You can see the tags NDA_DEV publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include NDA_DEV?

The Rust Server History lists that feature NDA_DEV are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does NDA_DEV run?

On Windows, NDA_DEV runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is NDA_DEV online, and how reliable is it?

The record shows NDA_DEV offline at this moment, last seen 6 days 9 hours ago. It was up for 3 of 168 hours in the last 7 full days, 2% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is NDA_DEV located?

You will find no region published by NDA_DEV. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 123.51.31.246:28015.

Wipe record

What is the wipe schedule on NDA_DEV?

The rhythm of NDA_DEV cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 8 hours ago, the current world is what it runs now.

Player counts

How does NDA_DEV rank against other Rust servers?

Over seven days of player hours, NDA_DEV ranks #12,425, inside the top 56% of all ranked servers.

How busy is NDA_DEV?

The last sighting of NDA_DEV in the live count was 6 days 9 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on NDA_DEV?

The name of NDA_DEV carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does NDA_DEV run?

A procedural map is what NDA_DEV runs; the game generates it.

How to join

How do I join NDA_DEV?

Entering client.connect 123.51.31.246:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.