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Exhibit no. 3,182Acc. 2026.3182

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

Rust server · in the archive since 13 September 2026

Online 123.192.255.191:28015 checked 10m ago

10x biweekly wipes moddedoxide
To visit
Players now 0/ 60
0% full
7-day average1peak 9
Rank#3,182top 14%
Last wipe13d agoFri 16 Oct, 09:05 UTC · biweekly schedule
Next wipe18hFri 30 Oct, 09:05 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:15 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202609:05 UTC13d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202606:52 UTC27d ago
    Peak
    5
    Crowd
    halved by day 6
    Lasted
    14.1 days
    Players before
    0
  3. Sun 27 Sep 202608:17 UTC32d ago
    Peak
    3
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    0
  4. Fri 18 Sep 202605:51 UTC41d ago
    Peak
    4
    Crowd
    halved by day 7
    Lasted
    9.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:05 UTC, in 18h. Its biweekly schedule tag · low confidence

9.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 6.5

Coming wipes

  1. 18hFri 30 Oct, 09:05 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 18hFri 13 Nov, 09:05 UTC
  4. 28d 18hFri 27 Nov, 09:05 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 42d 18hFri 11 Dec, 09:05 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0022:0006:0013:0006:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040015:0022:0006:0013:0006:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 mean?

The game's server browser reads these tags published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

These Rust Server History lists include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 10x Rust servers, on record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

The record

Does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run smoothly?

Averaged over the last 48 hours: 190 server fps, with 38 the lowest. As many as 164,141 entities were in the world: buildings, deployables and the rest. Up to 4,588 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run?

On Windows, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 online, and how reliable is it?

At this moment #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is online. The uptime it reports puts the last restart at about 6 hours ago. Of 168 hours in the last 7 full days, 159 were up: 95% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 located?

No region tag is published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, but its name points to Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 123.192.255.191:28015 as the address.

Wipe record

What does wipe day look like on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

An average peak of 4 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 33% of its recent wipes. The fall below half came by day 6.5 in those wipes where it didn't hold.

What is the wipe schedule on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The prediction follows its tag, as too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm its schedule. Due on Friday 30 October at 09:05 UTC is its next wipe. 13 days 5 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Population

How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 rank against other Rust servers?

The last seven days of player hours place #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 at #3,182, among the top 14% of all ranked servers.

How busy is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Of its 60 slots, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 currently has 0 filled. A seven-day average of 1 players is recorded, with a peak of 9. Stored history puts the busiest hour of the past 48 at 08:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

10x gathering is what the name of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 records. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run?

Seed 1673229444, size 4,500: such is the procedural map #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Press F1 in Rust to open the console, then enter client.connect 123.192.255.191:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.