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Exhibit no. 10,633Acc. 2026.10633

Server start

Rust server · in the archive since 16 September 2026

Offline 122.107.211.79:28015 checked 32d ago

moddedoxide
To visit
Players now 4/ 10
40% full
7-day average0peak –
Rank#10,633top 45%
Last wipe32d agoSun 27 Sep, 02:58 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 11:57 UTCAll times UTC.

The record of each wipe

  1. Sun 27 Sep 202602:47 UTC32d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202602:57 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Server start mean?

You can see the tags Server start publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Server start?

These Rust Server History lists include Server start: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Server start run?

The recorded build for Server start is Rust network protocol 2633 and build 164530 on Windows. The protocol must match to join, and Steam handles that update.

Is Server start online, and how reliable is it?

Server start was last seen 32 days 6 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Server start located?

No region is published by Server start. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 122.107.211.79:28015 as the address.

Wipe history

What does wipe day look like on Server start?

An average peak of 2 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Server start?

Its rhythm is not yet clear: too few of Server start's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 32 days 15 hours ago its current world was made.

Population

How does Server start rank against other Rust servers?

Player hours over the last seven days put Server start at #10,633: a place in the top 45% of all ranked servers.

How busy is Server start?

No current count exists for Server start; it was last seen 32 days 6 hours ago.

Map and rules

What are the rules and settings on Server start?

The name of Server start carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Server start run?

Generated by the game at size 1,500 with seed 69977523, the map on Server start is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Server start?

Entering client.connect 122.107.211.79:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.