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Exhibit no. 11,069Acc. 2026.11069
MY TEST SERVER | Default
Rust server · in the archive since 22 October 2026
Offline 120.220.76.192:13231 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on MY TEST SERVER | Default mean?
These tags from MY TEST SERVER | Default, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include MY TEST SERVER | Default?
The Rust Server History lists that feature MY TEST SERVER | Default are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does MY TEST SERVER | Default run?
On Windows, MY TEST SERVER | Default runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is MY TEST SERVER | Default online, and how reliable is it?
Offline now, MY TEST SERVER | Default was last seen 5 days 23 hours ago. Of 144 hours in the last 6 full days, 5 were up: 3% of the time. First seen by Rust Server History on 22 October 2026.
Where is MY TEST SERVER | Default located?
No region is published by MY TEST SERVER | Default. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 120.220.76.192:13231 as the address.
Wipe log
What is the wipe schedule on MY TEST SERVER | Default?
The record holds too few of MY TEST SERVER | Default's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 14 hours ago.
Player record
How does MY TEST SERVER | Default rank against other Rust servers?
The last seven days of player hours place MY TEST SERVER | Default at #11,069, among the top 50% of all ranked servers.
How busy is MY TEST SERVER | Default?
The last sighting of MY TEST SERVER | Default in the live count was 5 days 23 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 2.
Map and rules
What are the rules and settings on MY TEST SERVER | Default?
The name of MY TEST SERVER | Default carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does MY TEST SERVER | Default run?
Seed 1337, size 4,096: such is the procedural map MY TEST SERVER | Default runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
Join record
How do I join MY TEST SERVER | Default?
Enter client.connect 120.220.76.192:13231 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.