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Exhibit no. 15,324Acc. 2026.15324

Tribunal_Isolated_Dev

Rust server · in the archive since 16 October 2026

Offline 119.105.5.171:28915 checked 11d ago

moddedcarbon
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,324top 70%
Last wipe13d agoFri 16 Oct, 15:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 02:15 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202615:35 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202608:20 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Tribunal_Isolated_Dev mean?

You can see the tags Tribunal_Isolated_Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Tribunal_Isolated_Dev?

These Rust Server History lists include Tribunal_Isolated_Dev: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Tribunal_Isolated_Dev run?

Rust network protocol 2634 and build 167781 is the build Tribunal_Isolated_Dev runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Tribunal_Isolated_Dev online, and how reliable is it?

The record shows Tribunal_Isolated_Dev offline at this moment, last seen 11 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 16 October 2026.

Where is Tribunal_Isolated_Dev located?

No region is published by Tribunal_Isolated_Dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 119.105.5.171:28915 as the address.

Wipe history

What does wipe day look like on Tribunal_Isolated_Dev?

At their busiest, its recent wipes drew an average of 1 players. At 15 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Tribunal_Isolated_Dev?

Its rhythm is not yet clear: too few of Tribunal_Isolated_Dev's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 13 days 7 hours ago.

Player counts

How does Tribunal_Isolated_Dev rank against other Rust servers?

Over seven days of player hours, Tribunal_Isolated_Dev ranks #15,324, inside the top 70% of all ranked servers.

How busy is Tribunal_Isolated_Dev?

No current count exists for Tribunal_Isolated_Dev; it was last seen 11 days 20 hours ago.

Rules, map

What are the rules and settings on Tribunal_Isolated_Dev?

The name of Tribunal_Isolated_Dev carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Join record

How do I join Tribunal_Isolated_Dev?

Entering client.connect 119.105.5.171:28915 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players Slot count: 8.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.