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Exhibit no. 16,408Acc. 2026.16408
Rust Custom Server - Review / Build
Rust server · in the archive since 13 September 2026
Offline 119.105.5.171:28015 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 30 Sep00:21
a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 14:15 UTCAll times UTC.
The record of each wipe
-
Wed 30 Sep 202600:21 UTC29d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust Custom Server - Review / Build mean?
These tags from Rust Custom Server - Review / Build, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust Custom Server - Review / Build?
The Rust Server History lists that feature Rust Custom Server - Review / Build are: Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does Rust Custom Server - Review / Build run?
Rust network protocol 2633 and build 165217 is the build Rust Custom Server - Review / Build runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Rust Custom Server - Review / Build online, and how reliable is it?
Offline now, Rust Custom Server - Review / Build was last seen 28 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Rust Custom Server - Review / Build located?
There is no region published by Rust Custom Server - Review / Build. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 119.105.5.171:28015.
Wipe record
What does wipe day look like on Rust Custom Server - Review / Build?
An average peak of 2 players was drawn by its recent wipes. 15 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Rust Custom Server - Review / Build?
The record holds too few of Rust Custom Server - Review / Build's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 29 days 19 hours ago.
Player counts
How does Rust Custom Server - Review / Build rank against other Rust servers?
The last seven days of player hours place Rust Custom Server - Review / Build at #16,408, among the top 69% of all ranked servers.
How busy is Rust Custom Server - Review / Build?
No current count exists for Rust Custom Server - Review / Build; it was last seen 28 days 5 hours ago.
Map and rules
What are the rules and settings on Rust Custom Server - Review / Build?
The name of Rust Custom Server - Review / Build carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.
Joining the server
How do I join Rust Custom Server - Review / Build?
Press F1 in Rust to open the console, then enter client.connect 119.105.5.171:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.