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Exhibit no. 15,326Acc. 2026.15326

[JP][PVE]UC-RUST-Server

Rust server · in the archive since 13 September 2026

Online 118.27.225.39:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe55d agoThu 3 Sep, 23:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [JP][PVE]UC-RUST-Server mean?

The game's server browser reads these tags published by [JP][PVE]UC-RUST-Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [JP][PVE]UC-RUST-Server?

These Rust Server History lists include [JP][PVE]UC-RUST-Server: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does [JP][PVE]UC-RUST-Server run smoothly?

58 server fps on average over the last 48 hours, never below 44. As many as 106,934 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,196 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [JP][PVE]UC-RUST-Server run?

On Linux, [JP][PVE]UC-RUST-Server runs Rust network protocol 2633 and build 162929. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [JP][PVE]UC-RUST-Server online, and how reliable is it?

[JP][PVE]UC-RUST-Server is listed as online now. Going by its reported uptime, it restarted about 15 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [JP][PVE]UC-RUST-Server located?

The name of [JP][PVE]UC-RUST-Server points to Asia, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 118.27.225.39:28015.

Wipe history

What is the wipe schedule on [JP][PVE]UC-RUST-Server?

Its rhythm is not yet clear: too few of [JP][PVE]UC-RUST-Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 55 days 13 hours ago, the current world is what it runs now.

Player counts

How does [JP][PVE]UC-RUST-Server rank against other Rust servers?

The last seven days of player hours place [JP][PVE]UC-RUST-Server at #15,326, among the top 69% of all ranked servers.

How busy is [JP][PVE]UC-RUST-Server?

Against 50 slots, [JP][PVE]UC-RUST-Server records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on [JP][PVE]UC-RUST-Server?

The name of [JP][PVE]UC-RUST-Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [JP][PVE]UC-RUST-Server run?

Seed 1337, size 4,000: such is the procedural map [JP][PVE]UC-RUST-Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

How to join

How do I join [JP][PVE]UC-RUST-Server?

Entering client.connect 118.27.225.39:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build This server runs game build 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.