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Exhibit no. 15,300Acc. 2026.15300

Rustov 2.0

Rust server · in the archive since 17 October 2026

Offline 118.211.191.39:28015 checked 10d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,300top 69%
Last wipe17d agoSun 11 Oct, 22:21 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustov 2.0 mean?

The game's server browser reads these tags published by Rustov 2.0: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustov 2.0?

These Rust Server History lists include Rustov 2.0: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Rustov 2.0 run?

Rust network protocol 2634 and build 167398 is the build Rustov 2.0 runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rustov 2.0 online, and how reliable is it?

Rustov 2.0 was last seen 10 days 5 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 17 October 2026.

Where is Rustov 2.0 located?

You will find no region published by Rustov 2.0. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 118.211.191.39:28015.

Wipe log

What is the wipe schedule on Rustov 2.0?

Its rhythm is not yet clear: too few of Rustov 2.0's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 14 hours ago its current world was made.

Player counts

How does Rustov 2.0 rank against other Rust servers?

The last seven days of player hours place Rustov 2.0 at #15,300, among the top 69% of all ranked servers.

How busy is Rustov 2.0?

No current count exists for Rustov 2.0; it was last seen 10 days 5 hours ago.

Rules and settings

What are the rules and settings on Rustov 2.0?

No gather rate is stated in the name of Rustov 2.0. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Rustov 2.0 run?

Seed 1834446663, size 3,500: such is the procedural map Rustov 2.0 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rustov 2.0?

Enter client.connect 118.211.191.39:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.