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Exhibit no. 15,269Acc. 2026.15269

oborotty Server

Rust server · in the archive since 13 September 2026

Online 118.156.125.160:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe89d agoSat 1 Aug, 08:18 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:50 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202618:19 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202607:53 UTC27d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    3.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on oborotty Server mean?

The game's server browser reads these tags published by oborotty Server: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include oborotty Server?

The Rust Server History lists that feature oborotty Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does oborotty Server run smoothly?

Averaged over the last 48 hours: 87 server fps, with 32 the lowest. Buildings, deployables and everything else in the world came to as many as 141,886 entities. Up to 3,985 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does oborotty Server run?

Rust network protocol 2634 and build 166586 is the build oborotty Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is oborotty Server online, and how reliable is it?

oborotty Server is listed as online now. The uptime it reports puts the last restart at about 2 days 6 hours ago. Of 168 hours in the last 7 full days, 82 were up: 49% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is oborotty Server located?

There is no region published by oborotty Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 118.156.125.160:28015 as the address.

Wipe log

What does wipe day look like on oborotty Server?

At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on oborotty Server?

Its rhythm is not yet clear: too few of oborotty Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 89 days 12 hours ago, the current world is what it runs now.

Player record

How does oborotty Server rank against other Rust servers?

Over seven days of player hours, oborotty Server ranks #15,269, inside the top 68% of all ranked servers.

How busy is oborotty Server?

0 players are on oborotty Server at present, from 500 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on oborotty Server?

You will not find a gather rate in the name of oborotty Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does oborotty Server run?

Seed 1337, size 4,500: such is the procedural map oborotty Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join oborotty Server?

Press F1 in Rust to open the console, then enter client.connect 118.156.125.160:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.