The server's own banner, as it publishes it
Exhibit no. 1,665Acc. 2026.1665
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Rust server, EA · in the archive since 13 September 2026
Online EA 118.104.165.193:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct19:10 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:15 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202619:10 UTC FW28d ago
- Peak
- 41
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP mean?
You can see the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The Rust Server History lists that feature VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run smoothly?
Across the last 48 hours it averaged 89 server fps; the low was 62. As many as 216,885 entities were in the world: buildings, deployables and the rest. Memory use peaked at 7,212 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run?
The recorded build for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online, and how reliable is it?
At this moment VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is online. About 59 minutes ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP located?
In Asia, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists itself with its EA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 118.104.165.193:28015 as the address.
Wipe history
What does wipe day look like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
An average peak of 41 players was drawn by its recent wipes. 44 hours into the latest wipe the crowd peaked.
What is the wipe schedule on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 21 hours ago. Its tags carry a monthly wipe schedule.
Population
How does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP rank against other Rust servers?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP takes #164 in Asia on seven-day player hours, with #1,665 overall and a place in the top 7% of all ranked servers.
How busy is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Against 50 slots, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP records 1 players right now. Stored history gives a seven-day average of 3 players and a peak of 11. The busiest hour of the last 48 was 13:00 UTC, averaging 8 players.
Rules, map
What are the rules and settings on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
No gather rate is stated in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run?
Generated by the game at size 4,500 with seed 597347015, the map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is procedural. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Enter client.connect 118.104.165.193:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.vividus.online/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.