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Exhibit no. 13,777Acc. 2026.13777

FPV TEST SERVER

Rust server · in the archive since 25 September 2026

Offline 117.55.202.22:28015 checked 22d ago

moddedoxide
To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#13,777top 61%
Last wipe26d agoFri 2 Oct, 07:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 11:15 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202607:54 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202616:17 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Thu 1 Oct 202609:14 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on FPV TEST SERVER mean?

The game's server browser reads these tags published by FPV TEST SERVER: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include FPV TEST SERVER?

These Rust Server History lists include FPV TEST SERVER: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does FPV TEST SERVER run?

Rust network protocol 2634 and build 166586 is the build FPV TEST SERVER runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is FPV TEST SERVER online, and how reliable is it?

Offline now, FPV TEST SERVER was last seen 22 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 25 September 2026.

Where is FPV TEST SERVER located?

You will find no region published by FPV TEST SERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 117.55.202.22:28015.

Wipe history

What does wipe day look like on FPV TEST SERVER?

An average peak of 1 players was drawn by its recent wipes. At 6 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on FPV TEST SERVER?

There is no next wipe to predict on FPV TEST SERVER, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 11 hours ago its current world was made.

Player counts

How does FPV TEST SERVER rank against other Rust servers?

The last seven days of player hours place FPV TEST SERVER at #13,777, among the top 61% of all ranked servers.

How busy is FPV TEST SERVER?

The last sighting of FPV TEST SERVER in the live count was 22 days 8 hours ago; it is offline now.

Rules and settings

What are the rules and settings on FPV TEST SERVER?

No gather rate is stated in the name of FPV TEST SERVER. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does FPV TEST SERVER run?

Generated by the game, the map on FPV TEST SERVER is procedural.

Joining the server

How do I join FPV TEST SERVER?

Enter client.connect 117.55.202.22:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.