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Exhibit no. 14,244Acc. 2026.14244

FPV TEST SERVER

Rust server · in the archive since 25 September 2026

Offline 117.55.202.143:28015 checked 23d ago

moddedoxide
To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#14,244top 64%
Last wipe27d agoFri 2 Oct, 07:54 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 08:50 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202607:54 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202609:24 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on FPV TEST SERVER mean?

The game's server browser reads these tags published by FPV TEST SERVER: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include FPV TEST SERVER?

These Rust Server History lists include FPV TEST SERVER: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does FPV TEST SERVER run?

The recorded build for FPV TEST SERVER is Rust network protocol 2634 and build 166586 on Windows. The protocol must match to join, and Steam handles that update.

Is FPV TEST SERVER online, and how reliable is it?

The record shows FPV TEST SERVER offline at this moment, last seen 23 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 25 September 2026.

Where is FPV TEST SERVER located?

No region is published by FPV TEST SERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 117.55.202.143:28015.

Wipe record

What does wipe day look like on FPV TEST SERVER?

At their busiest, its recent wipes drew an average of 1 players. At 3 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on FPV TEST SERVER?

The rhythm of FPV TEST SERVER cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 14 hours ago, the current world is what it runs now.

Player record

How does FPV TEST SERVER rank against other Rust servers?

The last seven days of player hours place FPV TEST SERVER at #14,244, among the top 64% of all ranked servers.

How busy is FPV TEST SERVER?

No current count exists for FPV TEST SERVER; it was last seen 23 days 13 hours ago.

Map and rules

What are the rules and settings on FPV TEST SERVER?

You will not find a gather rate in the name of FPV TEST SERVER. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does FPV TEST SERVER run?

Generated by the game, the map on FPV TEST SERVER is procedural.

Joining the server

How do I join FPV TEST SERVER?

Entering client.connect 117.55.202.143:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.