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Exhibit no. 4,063Acc. 2026.4063

Hackstadt | Powered by AMP

Rust server · in the archive since 23 October 2026

Online 116.202.51.117:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average1peak 3
Rank#4,063top 18%
Last wipe3d agoSat 24 Oct, 15:58 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 07:10 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202614:41 UTC3d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0018:0008:0015:0023:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510011:0018:0008:0015:0023:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Hackstadt | Powered by AMP mean?

These tags from Hackstadt | Powered by AMP, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Hackstadt | Powered by AMP?

These Rust Server History lists include Hackstadt | Powered by AMP: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does Hackstadt | Powered by AMP run smoothly?

73 server fps on average over the last 48 hours, never below 37. Buildings, deployables and everything else in the world came to as many as 206,634 entities. Memory use peaked at 3,616 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Hackstadt | Powered by AMP run?

Rust network protocol 2635 and build 168909 is the build Hackstadt | Powered by AMP runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Hackstadt | Powered by AMP online, and how reliable is it?

The live count shows Hackstadt | Powered by AMP online right now. Going by its reported uptime, it restarted about 4 minutes ago. Of 96 hours in the last 4 full days, 61 were up: 64% of the time. 23 October 2026 is when Rust Server History first saw it.

Where is Hackstadt | Powered by AMP located?

There is no region published by Hackstadt | Powered by AMP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 116.202.51.117:28015.

Wipe record

What does wipe day look like on Hackstadt | Powered by AMP?

At their busiest, its recent wipes drew an average of 3 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Hackstadt | Powered by AMP?

The rhythm of Hackstadt | Powered by AMP cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 15 hours ago, the current world is what it runs now.

Population

How does Hackstadt | Powered by AMP rank against other Rust servers?

Over seven days of player hours, Hackstadt | Powered by AMP ranks #4,063, inside the top 18% of all ranked servers.

How busy is Hackstadt | Powered by AMP?

Against 4 slots, Hackstadt | Powered by AMP records 0 players right now. The seven-day average stands at 1 players; the peak is 3. The busiest hour of the last 48 was 21:00 UTC, averaging 3 players.

Rules and settings

What are the rules and settings on Hackstadt | Powered by AMP?

No gather rate is stated in the name of Hackstadt | Powered by AMP. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Hackstadt | Powered by AMP run?

Seed 1021721376, size 6,000: such is the procedural map Hackstadt | Powered by AMP runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Hackstadt | Powered by AMP?

Enter client.connect 116.202.51.117:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.