Open every day, at every hour Admission free 11,810 servers and 90,174 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 9,085Acc. 2026.9085

KszkPVE

Rust server · in the archive since 19 September 2026

Offline 116.12.3.129:28015 checked 2d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#9,085top 41%
Last wipe17d agoSat 10 Oct, 06:41 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 09:10 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202606:41 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct15 Oct21 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on KszkPVE mean?

These tags from KszkPVE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include KszkPVE?

These Rust Server History lists include KszkPVE: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does KszkPVE run?

On Windows, KszkPVE runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is KszkPVE online, and how reliable is it?

Offline now, KszkPVE was last seen 2 days 6 hours ago. It was up for 7 of 168 hours in the last 7 full days, 4% of the time. First seen by Rust Server History on 19 September 2026.

Where is KszkPVE located?

No region is published by KszkPVE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 116.12.3.129:28015 as the address.

Wipe history

What does wipe day look like on KszkPVE?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on KszkPVE?

The rhythm of KszkPVE cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 17 days 9 hours ago its current world was made.

Population

How does KszkPVE rank against other Rust servers?

Player hours over the last seven days put KszkPVE at #9,085: a place in the top 41% of all ranked servers.

How busy is KszkPVE?

The last sighting of KszkPVE in the live count was 2 days 6 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on KszkPVE?

No gather rate is stated in the name of KszkPVE. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does KszkPVE run?

The game generates the map on KszkPVE, which is procedural.

Join record

How do I join KszkPVE?

Entering client.connect 116.12.3.129:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.