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Exhibit no. 3,616Acc. 2026.3616

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Rust server, OC · in the archive since 13 September 2026

Online OC 114.76.116.107:28015 checked 10m ago

weekly wipes vanillaoxidepremium
To visit
Players now 0/ 60
0% full
7-day average1peak 5
Rank#3,616top 16% · #95 in OC
Last wipe5d agoThu 22 Oct, 18:58 UTC · weekly schedule
Next wipe1d 6hThu 29 Oct, 18:58 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 12:20 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202618:58 UTC5d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202618:49 UTC12d ago
    Peak
    4
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  3. Thu 8 Oct 202618:45 UTC19d ago
    Peak
    6
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    0
  4. Thu 1 Oct 202619:54 UTC FW26d ago
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    0
  5. Thu 24 Sep 202619:45 UTC33d ago
    Peak
    8
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    0
  6. Thu 17 Sep 202619:53 UTC40d ago
    Peak
    8
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:58 UTC, in 1d 6h. Every Thursday at 18:58 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 3

Coming wipes

  1. 1d 6hThu 29 Oct, 18:58 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 18:58 UTC
  4. 22d 6hThu 19 Nov, 18:58 UTC
  5. 29d 6hThu 26 Nov, 18:58 UTC
  6. 36d 6hThu 3 Dec, 19:00 UTCFW
  7. 43d 6hThu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 46% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads mean?

These tags from [AU/NZ] Sydney #2 Small 3k custom map minis on roads, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^q (Premium): Rust premium status is needed to join; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; OC (Oceania): Its entry in the server browser sits under Oceania. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

These Rust Server History lists include [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania Rust servers on record, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server entry

Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run smoothly?

30 server fps on average over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to as many as 55,988 entities. The highest memory use was 2,483 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?

On Windows, [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads online, and how reliable is it?

At this moment [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online. About 2 days 10 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is [AU/NZ] Sydney #2 Small 3k custom map minis on roads located?

The OC tag is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself in Oceania. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 114.76.116.107:28015.

Wipe history

What does wipe day look like on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

5 players on average was the busiest its recent wipes drew. On the latest wipe, 10 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 20% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Wipes on [AU/NZ] Sydney #2 Small 3k custom map minis on roads follow a every Thursday at 18:58 UTC pattern. On Thursday 29 October at 18:58 UTC its next wipe is due. The world it runs now dates from 5 days 17 hours ago. The tags list a weekly wipe schedule.

Player record

How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads rank against other Rust servers?

Seven days of player hours rank [AU/NZ] Sydney #2 Small 3k custom map minis on roads at #3,616, in the top 16% of all ranked servers; within Oceania it is #95.

How busy is [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Of its 60 slots, [AU/NZ] Sydney #2 Small 3k custom map minis on roads currently has 0 filled. The seven-day average stands at 1 players; the peak is 5. An average of 1 players at 05:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

No gather rate is stated in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. Rust premium status is needed to join. The anti-cheat VAC from Valve is active.

Which map does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?

A procedural map of size 3,000 with seed 1337 is what [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Press F1 in Rust to open the console, then enter client.connect 114.76.116.107:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Rust premium status is needed to join. https://discord.com/invite/hC6DndrAXS is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp60
Max players The server holds 60 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^q
Premium Rust premium status is needed to join.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Region

OC
Oceania Its entry in the server browser sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.