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Exhibit no. 10,797Acc. 2026.10797
Mac Rust - Faster Nights
Rust server · in the archive since 27 October 2026
Offline 114.122.167.240:28025 checked 11h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Mac Rust - Faster Nights mean?
The game's server browser reads these tags published by Mac Rust - Faster Nights: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Mac Rust - Faster Nights?
The Rust Server History lists that feature Mac Rust - Faster Nights are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does Mac Rust - Faster Nights run?
The recorded build for Mac Rust - Faster Nights is Rust network protocol 2635 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Mac Rust - Faster Nights online, and how reliable is it?
Offline now, Mac Rust - Faster Nights was last seen 11 hours ago. 27 October 2026 is when Rust Server History first saw it.
Where is Mac Rust - Faster Nights located?
You will find no region published by Mac Rust - Faster Nights. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 114.122.167.240:28025.
Wipe record
What is the wipe schedule on Mac Rust - Faster Nights?
The rhythm of Mac Rust - Faster Nights cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 16 hours ago its current world was made.
Population
How does Mac Rust - Faster Nights rank against other Rust servers?
Over seven days of player hours, Mac Rust - Faster Nights ranks #10,797, inside the top 49% of all ranked servers.
How busy is Mac Rust - Faster Nights?
The last sighting of Mac Rust - Faster Nights in the live count was 11 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1. An average of 1 players at 15:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Mac Rust - Faster Nights?
You will not find a gather rate in the name of Mac Rust - Faster Nights. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Mac Rust - Faster Nights run?
The game generates the map on Mac Rust - Faster Nights, which is procedural.
How to join
How do I join Mac Rust - Faster Nights?
Enter client.connect 114.122.167.240:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.