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Exhibit no. 8,537Acc. 2026.8537
Mac Rust - Faster Nights
Rust server · in the archive since 24 October 2026
Offline 114.122.167.153:28025 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Mac Rust - Faster Nights mean?
The game's server browser reads these tags published by Mac Rust - Faster Nights: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Mac Rust - Faster Nights?
These Rust Server History lists include Mac Rust - Faster Nights: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Mac Rust - Faster Nights run?
On Linux, Mac Rust - Faster Nights runs Rust network protocol 2635 and build 167398. Steam updates your game for you; joining needs the same protocol.
Is Mac Rust - Faster Nights online, and how reliable is it?
The record shows Mac Rust - Faster Nights offline at this moment, last seen 3 days 16 hours ago. Of 72 hours in the last 3 full days, 0 were up: 0% of the time. First seen by Rust Server History on 24 October 2026.
Where is Mac Rust - Faster Nights located?
No region is published by Mac Rust - Faster Nights. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 114.122.167.153:28025 as the address.
Wipe record
What is the wipe schedule on Mac Rust - Faster Nights?
The rhythm of Mac Rust - Faster Nights cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 10 days 12 hours ago, the current world is what it runs now.
Player record
How does Mac Rust - Faster Nights rank against other Rust servers?
Player hours over the last seven days put Mac Rust - Faster Nights at #8,537: a place in the top 38% of all ranked servers.
How busy is Mac Rust - Faster Nights?
The last sighting of Mac Rust - Faster Nights in the live count was 3 days 16 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.
Rules and settings
What are the rules and settings on Mac Rust - Faster Nights?
No gather rate is stated in the name of Mac Rust - Faster Nights. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Mac Rust - Faster Nights run?
A procedural map is what Mac Rust - Faster Nights runs; the game generates it.
Joining the server
How do I join Mac Rust - Faster Nights?
Enter client.connect 114.122.167.153:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.