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Exhibit no. 9,026Acc. 2026.9026
Mac Rust - Faster Nights
Rust server · in the archive since 19 October 2026
Offline 114.122.167.121:28025 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Mac Rust - Faster Nights mean?
You can see the tags Mac Rust - Faster Nights publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Mac Rust - Faster Nights?
These Rust Server History lists include Mac Rust - Faster Nights: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Mac Rust - Faster Nights run?
The recorded build for Mac Rust - Faster Nights is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Mac Rust - Faster Nights online, and how reliable is it?
Offline now, Mac Rust - Faster Nights was last seen 5 days 10 hours ago. Of 168 hours in the last 7 full days, 7 were up: 4% of the time. First seen by Rust Server History on 19 October 2026.
Where is Mac Rust - Faster Nights located?
There is no region published by Mac Rust - Faster Nights. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 114.122.167.121:28025 as the address.
Wipe record
What is the wipe schedule on Mac Rust - Faster Nights?
The rhythm of Mac Rust - Faster Nights cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 14 hours ago.
Player record
How does Mac Rust - Faster Nights rank against other Rust servers?
Over seven days of player hours, Mac Rust - Faster Nights ranks #9,026, inside the top 41% of all ranked servers.
How busy is Mac Rust - Faster Nights?
No current count exists for Mac Rust - Faster Nights; it was last seen 5 days 10 hours ago. The seven-day average stands at 1 players; the peak is 1.
Rules, map
What are the rules and settings on Mac Rust - Faster Nights?
The name of Mac Rust - Faster Nights carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Mac Rust - Faster Nights run?
The game generates the map on Mac Rust - Faster Nights, which is procedural.
Join record
How do I join Mac Rust - Faster Nights?
Entering client.connect 114.122.167.121:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.