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Exhibit no. 15,441Acc. 2026.15441

Mac Rust - Faster Nights

Rust server · in the archive since 7 October 2026

Offline 114.122.165.214:28025 checked 16d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe19d agoSat 10 Oct, 14:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 00:30 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202614:35 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 8 Oct 202612:42 UTC21d ago
    Peak
    –
    Crowd
    –
    Lasted
    2.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Mac Rust - Faster Nights mean?

You can see the tags Mac Rust - Faster Nights publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Mac Rust - Faster Nights?

These Rust Server History lists include Mac Rust - Faster Nights: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Mac Rust - Faster Nights run?

Rust network protocol 2634 and build 167398 is the build Mac Rust - Faster Nights runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Mac Rust - Faster Nights online, and how reliable is it?

Mac Rust - Faster Nights was last seen 16 days 22 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 7 October 2026.

Where is Mac Rust - Faster Nights located?

You will find no region published by Mac Rust - Faster Nights. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 114.122.165.214:28025.

Wipe history

What does wipe day look like on Mac Rust - Faster Nights?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Mac Rust - Faster Nights?

The record holds too few of Mac Rust - Faster Nights's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 19 days 8 hours ago its current world was made.

Population

How does Mac Rust - Faster Nights rank against other Rust servers?

Over seven days of player hours, Mac Rust - Faster Nights ranks #15,441, inside the top 71% of all ranked servers.

How busy is Mac Rust - Faster Nights?

Mac Rust - Faster Nights is offline at present, having last been seen 16 days 22 hours ago.

Rules and settings

What are the rules and settings on Mac Rust - Faster Nights?

No gather rate is stated in the name of Mac Rust - Faster Nights. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Mac Rust - Faster Nights run?

A procedural map is what Mac Rust - Faster Nights runs; the game generates it.

Join record

How do I join Mac Rust - Faster Nights?

Enter client.connect 114.122.165.214:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.