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Exhibit no. 15,961Acc. 2026.15961

[SEA] RustCamp | 3x | Biweekly

Rust server · in the archive since 1 October 2026

Offline 114.12.17.185:28015 checked 24d ago

3x biweekly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,961top 71%
Last wipe43d agoTue 15 Sep, 10:24 UTC · biweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?

You can see the tags [SEA] RustCamp | 3x | Biweekly publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [SEA] RustCamp | 3x | Biweekly?

The Rust Server History lists that feature [SEA] RustCamp | 3x | Biweekly are: 3x Rust server list and Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

The record

Which version of Rust does [SEA] RustCamp | 3x | Biweekly run?

The recorded build for [SEA] RustCamp | 3x | Biweekly is Rust network protocol 2633 and build 164530 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [SEA] RustCamp | 3x | Biweekly online, and how reliable is it?

The record shows [SEA] RustCamp | 3x | Biweekly offline at this moment, last seen 24 days 9 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.

Where is [SEA] RustCamp | 3x | Biweekly located?

Its name points to Asia, though [SEA] RustCamp | 3x | Biweekly publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 114.12.17.185:28015 as the address.

Wipe history

What is the wipe schedule on [SEA] RustCamp | 3x | Biweekly?

Drawn from the force wipe, [SEA] RustCamp | 3x | Biweekly's next wipe is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 43 days 20 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player record

How does [SEA] RustCamp | 3x | Biweekly rank against other Rust servers?

The last seven days of player hours place [SEA] RustCamp | 3x | Biweekly at #15,961, among the top 71% of all ranked servers.

How busy is [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly is offline at present, having last been seen 24 days 9 hours ago.

Rules and settings

What are the rules and settings on [SEA] RustCamp | 3x | Biweekly?

3x gathering is what the name of [SEA] RustCamp | 3x | Biweekly records. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does [SEA] RustCamp | 3x | Biweekly run?

The game generates the map on [SEA] RustCamp | 3x | Biweekly, which is procedural.

How to join

How do I join [SEA] RustCamp | 3x | Biweekly?

Entering client.connect 114.12.17.185:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.