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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 11,424Acc. 2026.11424

RustShop Test

Rust server · in the archive since 21 October 2026

Offline 113.201.49.75:28015 checked 6d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average1peak 1
Rank#11,424top 51%
Last wipe7d agoTue 20 Oct, 09:30 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustShop Test mean?

The game's server browser reads these tags published by RustShop Test: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustShop Test?

The Rust Server History lists that feature RustShop Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does RustShop Test run?

On Windows, RustShop Test runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustShop Test online, and how reliable is it?

Offline now, RustShop Test was last seen 6 days 9 hours ago. It was up for 0 of 144 hours in the last 6 full days, 0% of the time. 21 October 2026 is when Rust Server History first saw it.

Where is RustShop Test located?

No region is published by RustShop Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 113.201.49.75:28015 as the address.

Wipe log

What is the wipe schedule on RustShop Test?

The record holds too few of RustShop Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 17 hours ago its current world was made.

Population

How does RustShop Test rank against other Rust servers?

Over seven days of player hours, RustShop Test ranks #11,424, inside the top 51% of all ranked servers.

How busy is RustShop Test?

RustShop Test is offline at present, having last been seen 6 days 9 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on RustShop Test?

The name of RustShop Test carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RustShop Test run?

The game generates the map on RustShop Test, which is procedural.

Joining the server

How do I join RustShop Test?

Entering client.connect 113.201.49.75:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.