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Exhibit no. 14,221Acc. 2026.14221

Skin Studio

Rust server · in the archive since 29 September 2026

Offline 113.189.100.73:28015 checked 1d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak 1
Rank#14,221top 64%
Last wipe22d agoTue 6 Oct, 15:24 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 07:00 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202615:24 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202605:45 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    7.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75106:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct13 Oct18 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Skin Studio mean?

The game's server browser reads these tags published by Skin Studio: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Skin Studio?

These Rust Server History lists include Skin Studio: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Skin Studio run?

The recorded build for Skin Studio is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Skin Studio online, and how reliable is it?

The record shows Skin Studio offline at this moment, last seen 44 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1% of the time. 29 September 2026 is when Rust Server History first saw it.

Where is Skin Studio located?

You will find no region published by Skin Studio. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 113.189.100.73:28015.

Wipe log

What does wipe day look like on Skin Studio?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Skin Studio?

The record holds too few of Skin Studio's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 11 hours ago.

Player record

How does Skin Studio rank against other Rust servers?

The last seven days of player hours place Skin Studio at #14,221, among the top 64% of all ranked servers.

How busy is Skin Studio?

The last sighting of Skin Studio in the live count was 44 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1. An average of 1 players at 06:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Skin Studio?

The name of Skin Studio carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Skin Studio run?

A procedural map is what Skin Studio runs; the game generates it.

Joining the server

How do I join Skin Studio?

Press F1 in Rust to open the console, then enter client.connect 113.189.100.73:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.