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Exhibit no. 11,096Acc. 2026.11096
My Local Testing Server
Rust server · in the archive since 26 October 2026
Offline 112.198.208.152:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Last seen 27 Oct11:18
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 11:50 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202611:18 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on My Local Testing Server mean?
The game's server browser reads these tags published by My Local Testing Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include My Local Testing Server?
The Rust Server History lists that feature My Local Testing Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server entry
Which version of Rust does My Local Testing Server run?
On Windows, My Local Testing Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is My Local Testing Server online, and how reliable is it?
My Local Testing Server was last seen 47 hours ago and is offline right now. 1 of 48 hours, or 2% of the time, over the last 2 full days. The first sighting by Rust Server History was on 26 October 2026.
Where is My Local Testing Server located?
There is no region published by My Local Testing Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 112.198.208.152:28015 as the address.
Wipe record
What is the wipe schedule on My Local Testing Server?
The rhythm of My Local Testing Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 2 days ago, the current world is what it runs now.
Population
How does My Local Testing Server rank against other Rust servers?
Over seven days of player hours, My Local Testing Server ranks #11,096, inside the top 50% of all ranked servers.
How busy is My Local Testing Server?
My Local Testing Server is offline at present, having last been seen 47 hours ago. The seven-day average stands at 1 players; the peak is 1.
Rules, map
What are the rules and settings on My Local Testing Server?
The name of My Local Testing Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does My Local Testing Server run?
A procedural map is what My Local Testing Server runs; the game generates it.
Joining the server
How do I join My Local Testing Server?
Entering client.connect 112.198.208.152:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.