Open every day, at every hour Admission free 11,884 servers and 96,135 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,254Acc. 2026.13254

SP PVE

Rust server · in the archive since 17 September 2026

Offline 110.159.0.52:28015 checked 39d ago

moddedcarbon
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,254no region published
Last wipe40d agoThu 17 Sep, 05:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SP PVE mean?

You can see the tags SP PVE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SP PVE?

These Rust Server History lists include SP PVE: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does SP PVE run?

The recorded build for SP PVE is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.

Is SP PVE online, and how reliable is it?

SP PVE was last seen 39 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is SP PVE located?

You will find no region published by SP PVE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 110.159.0.52:28015.

Wipe record

What is the wipe schedule on SP PVE?

The record holds too few of SP PVE's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 40 days 12 hours ago, the current world is what it runs now.

Population

How does SP PVE rank against other Rust servers?

Player hours over the last seven days put SP PVE at #13,254: a place in the top – of all ranked servers.

How busy is SP PVE?

The last sighting of SP PVE in the live count was 39 days 5 hours ago; it is offline now.

Map and rules

What are the rules and settings on SP PVE?

You will not find a gather rate in the name of SP PVE. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does SP PVE run?

A procedural map is what SP PVE runs; the game generates it.

Joining the server

How do I join SP PVE?

Press F1 in Rust to open the console, then enter client.connect 110.159.0.52:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.