This server publishes no banner
Exhibit no. 15,960Acc. 2026.15960
Dev test Server
Rust server · in the archive since 5 October 2026
Offline 109.81.165.210:28015 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Dev test Server mean?
You can see the tags Dev test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Dev test Server?
The Rust Server History lists that feature Dev test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Dev test Server run?
Rust network protocol 2634 and build 166652 is the build Dev test Server runs, on Linux. The protocol must match to join, and Steam handles that update.
Is Dev test Server online, and how reliable is it?
Offline now, Dev test Server was last seen 24 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 5 October 2026.
Where is Dev test Server located?
You will find no region published by Dev test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 109.81.165.210:28015.
Wipe history
What is the wipe schedule on Dev test Server?
The record holds too few of Dev test Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 24 days 7 hours ago its current world was made.
Player record
How does Dev test Server rank against other Rust servers?
Player hours over the last seven days put Dev test Server at #15,960: a place in the top 71% of all ranked servers.
How busy is Dev test Server?
Dev test Server is offline at present, having last been seen 24 days 6 hours ago.
Rules, map
What are the rules and settings on Dev test Server?
The name of Dev test Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Dev test Server run?
Generated by the game, the map on Dev test Server is procedural.
Joining the server
How do I join Dev test Server?
Enter client.connect 109.81.165.210:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.