Open every day, at every hour Admission free 11,810 servers and 75,437 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,863Acc. 2026.15863

Monument Practice

Rust server · in the archive since 7 October 2026

Offline 109.76.147.131:28015 checked 19d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe20d agoThu 8 Oct, 01:25 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 14:10 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202601:25 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Monument Practice mean?

You can see the tags Monument Practice publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Monument Practice?

The Rust Server History lists that feature Monument Practice are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Monument Practice run?

On Windows, Monument Practice runs Rust network protocol 2634 and build 167058. The protocol must match to join, and Steam handles that update.

Is Monument Practice online, and how reliable is it?

Offline now, Monument Practice was last seen 19 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 7 October 2026.

Where is Monument Practice located?

There is no region published by Monument Practice. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 109.76.147.131:28015.

Wipe log

What does wipe day look like on Monument Practice?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Monument Practice?

The record holds too few of Monument Practice's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 20 days 19 hours ago its current world was made.

Player record

How does Monument Practice rank against other Rust servers?

Over seven days of player hours, Monument Practice ranks #15,863, inside the top 72% of all ranked servers.

How busy is Monument Practice?

No current count exists for Monument Practice; it was last seen 19 days 6 hours ago.

Rules, map

What are the rules and settings on Monument Practice?

The name of Monument Practice carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Monument Practice run?

A procedural map of size 4,000 with seed 265649668 is what Monument Practice runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Monument Practice?

Entering client.connect 109.76.147.131:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.