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Exhibit no. 15,411Acc. 2026.15411
[DEV] Blackout Monument Event Testserver
Rust server · in the archive since 21 October 2026
Offline 109.41.178.189:28015 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
You can see the tags [DEV] Blackout Monument Event Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [DEV] Blackout Monument Event Testserver?
These Rust Server History lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does [DEV] Blackout Monument Event Testserver run?
On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
The record shows [DEV] Blackout Monument Event Testserver offline at this moment, last seen 7 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 21 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
No region is published by [DEV] Blackout Monument Event Testserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 109.41.178.189:28015 as the address.
Wipe record
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 8 days 5 hours ago its current world was made.
Player record
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
Over seven days of player hours, [DEV] Blackout Monument Event Testserver ranks #15,411, inside the top 69% of all ranked servers.
How busy is [DEV] Blackout Monument Event Testserver?
No current count exists for [DEV] Blackout Monument Event Testserver; it was last seen 7 days 16 hours ago.
Rules and settings
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
The name of [DEV] Blackout Monument Event Testserver carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched off.
Which map does [DEV] Blackout Monument Event Testserver run?
Generated by the game, the map on [DEV] Blackout Monument Event Testserver is procedural.
How to join
How do I join [DEV] Blackout Monument Event Testserver?
Entering client.connect 109.41.178.189:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.