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Exhibit no. 15,481Acc. 2026.15481

Wipeborn RustNav tier2

Rust server · in the archive since 18 September 2026

Offline 109.38.151.222:28215 checked 39d ago

moddedcarbon
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,481no region published
Last wipe40d agoSat 19 Sep, 20:22 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Sep 2026, 09:49 UTCAll times UTC.

The record of each wipe

  1. Sat 19 Sep 202620:22 UTC40d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202610:30 UTC40d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Wipeborn RustNav tier2 mean?

These tags from Wipeborn RustNav tier2, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Wipeborn RustNav tier2?

The Rust Server History lists that feature Wipeborn RustNav tier2 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Wipeborn RustNav tier2 run?

The recorded build for Wipeborn RustNav tier2 is Rust network protocol 2633 and build 164530 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Wipeborn RustNav tier2 online, and how reliable is it?

The record shows Wipeborn RustNav tier2 offline at this moment, last seen 39 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is Wipeborn RustNav tier2 located?

No region is published by Wipeborn RustNav tier2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 109.38.151.222:28215.

Wipe record

What does wipe day look like on Wipeborn RustNav tier2?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Wipeborn RustNav tier2?

The record holds too few of Wipeborn RustNav tier2's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 40 days 3 hours ago.

Population

How does Wipeborn RustNav tier2 rank against other Rust servers?

The last seven days of player hours place Wipeborn RustNav tier2 at #15,481, among the top – of all ranked servers.

How busy is Wipeborn RustNav tier2?

No current count exists for Wipeborn RustNav tier2; it was last seen 39 days 13 hours ago.

Map and rules

What are the rules and settings on Wipeborn RustNav tier2?

The name of Wipeborn RustNav tier2 carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does Wipeborn RustNav tier2 run?

Generated by the game, the map on Wipeborn RustNav tier2 is procedural.

How to join

How do I join Wipeborn RustNav tier2?

Entering client.connect 109.38.151.222:28215 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.