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Exhibit no. 15,874Acc. 2026.15874

PVP

Rust server · in the archive since 13 September 2026

Offline 109.254.18.13:28015 checked 20d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,874top 72%
Last wipe27d agoThu 1 Oct, 19:57 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 21:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:57 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202618:39 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    0
  3. Sat 26 Sep 202620:04 UTC32d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  4. Sun 20 Sep 202611:13 UTC38d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.4 days
    Players before
    0
  5. Fri 18 Sep 202618:45 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  6. Thu 17 Sep 202620:24 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  7. Sun 13 Sep 202620:20 UTC45d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on PVP mean?

You can see the tags PVP publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include PVP?

These Rust Server History lists include PVP: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does PVP run?

Rust network protocol 2634 and build 166494 is the build PVP runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is PVP online, and how reliable is it?

The record shows PVP offline at this moment, last seen 20 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is PVP located?

No region is published by PVP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 109.254.18.13:28015.

Wipe record

What does wipe day look like on PVP?

2 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on PVP?

No next wipe can be predicted: PVP wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 8 hours ago its current world was made.

Player record

How does PVP rank against other Rust servers?

Player hours over the last seven days put PVP at #15,874: a place in the top 72% of all ranked servers.

How busy is PVP?

No current count exists for PVP; it was last seen 20 days 7 hours ago.

Rules, map

What are the rules and settings on PVP?

No gather rate is stated in the name of PVP. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does PVP run?

A procedural map of size 3,000 with seed 1337 is what PVP runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

How to join

How do I join PVP?

Entering client.connect 109.254.18.13:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.