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Exhibit no. 15,396Acc. 2026.15396

Project_Rustoid

Rust server · in the archive since 23 October 2026

Offline 109.252.167.120:28015 checked 4d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe4d agoFri 23 Oct, 11:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Project_Rustoid mean?

These tags from Project_Rustoid, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Project_Rustoid?

These Rust Server History lists include Project_Rustoid: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Project_Rustoid run?

The recorded build for Project_Rustoid is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Project_Rustoid online, and how reliable is it?

Offline now, Project_Rustoid was last seen 4 days 9 hours ago. 0 of 96 hours, or 0% of the time, over the last 4 full days. The first sighting by Rust Server History was on 23 October 2026.

Where is Project_Rustoid located?

There is no region published by Project_Rustoid. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 109.252.167.120:28015.

Wipe record

What is the wipe schedule on Project_Rustoid?

The record holds too few of Project_Rustoid's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 4 days 22 hours ago its current world was made.

Population

How does Project_Rustoid rank against other Rust servers?

Player hours over the last seven days put Project_Rustoid at #15,396: a place in the top 69% of all ranked servers.

How busy is Project_Rustoid?

Project_Rustoid is offline at present, having last been seen 4 days 9 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Project_Rustoid?

No gather rate is stated in the name of Project_Rustoid. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched off.

Which map does Project_Rustoid run?

A procedural map is what Project_Rustoid runs; the game generates it.

How to join

How do I join Project_Rustoid?

Enter client.connect 109.252.167.120:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players Slot count: 3.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.