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Exhibit no. 15,344Acc. 2026.15344
Combat isolated acceptance
Rust server · in the archive since 22 October 2026
Offline 109.235.50.181:28115 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Combat isolated acceptance mean?
You can see the tags Combat isolated acceptance publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Combat isolated acceptance?
The Rust Server History lists that feature Combat isolated acceptance are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Combat isolated acceptance run?
On Windows, Combat isolated acceptance runs Rust network protocol 2632 and build 161125. Steam updates your game for you; joining needs the same protocol.
Is Combat isolated acceptance online, and how reliable is it?
The record shows Combat isolated acceptance offline at this moment, last seen 7 days 5 hours ago. 0 of 144 hours, or 0% of the time, over the last 6 full days. The first sighting by Rust Server History was on 22 October 2026.
Where is Combat isolated acceptance located?
You will find no region published by Combat isolated acceptance. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 109.235.50.181:28115.
Wipe history
What is the wipe schedule on Combat isolated acceptance?
Its rhythm is not yet clear: too few of Combat isolated acceptance's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 7 days 6 hours ago.
Player counts
How does Combat isolated acceptance rank against other Rust servers?
Over seven days of player hours, Combat isolated acceptance ranks #15,344, inside the top 69% of all ranked servers.
How busy is Combat isolated acceptance?
No current count exists for Combat isolated acceptance; it was last seen 7 days 5 hours ago. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on Combat isolated acceptance?
No gather rate is stated in the name of Combat isolated acceptance. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Combat isolated acceptance run?
The game generates the map on Combat isolated acceptance, which is procedural.
How to join
How do I join Combat isolated acceptance?
Enter client.connect 109.235.50.181:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.