This server publishes no banner
Exhibit no. 15,276Acc. 2026.15276
Combat isolated acceptance
Rust server · in the archive since 26 October 2026
Offline 109.235.49.132:28115 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Combat isolated acceptance mean?
These tags from Combat isolated acceptance, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Combat isolated acceptance?
These Rust Server History lists include Combat isolated acceptance: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Combat isolated acceptance run?
Rust network protocol 2632 and build 161125 is the build Combat isolated acceptance runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Combat isolated acceptance online, and how reliable is it?
Offline now, Combat isolated acceptance was last seen 3 days 3 hours ago. 0 of 48 hours, or 0% of the time, over the last 2 full days. 26 October 2026 is when Rust Server History first saw it.
Where is Combat isolated acceptance located?
There is no region published by Combat isolated acceptance. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.235.49.132:28115.
Wipe record
What is the wipe schedule on Combat isolated acceptance?
The record holds too few of Combat isolated acceptance's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 7 days 7 hours ago its current world was made.
Player counts
How does Combat isolated acceptance rank against other Rust servers?
The last seven days of player hours place Combat isolated acceptance at #15,276, among the top 69% of all ranked servers.
How busy is Combat isolated acceptance?
No current count exists for Combat isolated acceptance; it was last seen 3 days 3 hours ago. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on Combat isolated acceptance?
The name of Combat isolated acceptance carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Combat isolated acceptance run?
Generated by the game, the map on Combat isolated acceptance is procedural.
How to join
How do I join Combat isolated acceptance?
Press F1 in Rust to open the console, then enter client.connect 109.235.49.132:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.