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Exhibit no. 12,520Acc. 2026.12520

RustVideoBot private capture

Rust server · in the archive since 2 October 2026

Online 109.235.247.237:28115 checked 12m ago

moddedcarbon
To visit
Players now 0/ 2
0% full
7-day average0peak 1
Rank#12,520top 56%
Last wipe27d agoFri 2 Oct, 16:59 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:10 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202616:59 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustVideoBot private capture mean?

You can see the tags RustVideoBot private capture publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustVideoBot private capture?

The Rust Server History lists that feature RustVideoBot private capture are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does RustVideoBot private capture run smoothly?

Averaged over the last 48 hours: 182 server fps, with 57 the lowest. As many as 48,726 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,459 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustVideoBot private capture run?

The recorded build for RustVideoBot private capture is Rust network protocol 2634 and build 166655 on Windows. Steam updates your game for you; joining needs the same protocol.

Is RustVideoBot private capture online, and how reliable is it?

RustVideoBot private capture is listed as online now. Going by its reported uptime, it restarted about 9 days 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 2 October 2026.

Where is RustVideoBot private capture located?

There is no region published by RustVideoBot private capture. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 109.235.247.237:28115.

Wipe record

What does wipe day look like on RustVideoBot private capture?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 2 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustVideoBot private capture?

The rhythm of RustVideoBot private capture cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 27 days 9 hours ago.

Population

How does RustVideoBot private capture rank against other Rust servers?

Player hours over the last seven days put RustVideoBot private capture at #12,520: a place in the top 56% of all ranked servers.

How busy is RustVideoBot private capture?

Against 2 slots, RustVideoBot private capture records 0 players right now. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 10:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on RustVideoBot private capture?

You will not find a gather rate in the name of RustVideoBot private capture. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched off.

Which map does RustVideoBot private capture run?

A procedural map of size 3,000 with seed 424242 is what RustVideoBot private capture runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join RustVideoBot private capture?

Press F1 in Rust to open the console, then enter client.connect 109.235.247.237:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166655
Build The game build is 166655.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.