The server's own banner, as it publishes it
Exhibit no. 1,083Acc. 2026.1083
[EU] Facepunch 16
Rust server · in the archive since 13 September 2026
Online 109.200.194.197:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:49 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:00 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:49 UTC FW28d ago
- Peak
- 299+234 in the queue
- Crowd
- –
- Lasted
- running
- Players before
- 103
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [EU] Facepunch 16?
A playrust.com hostname is published by [EU] Facepunch 16 and by 124 other servers we track, which points to the same operator.
What do the server tags on [EU] Facepunch 16 mean?
These tags from [EU] Facepunch 16, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EU] Facepunch 16?
These Rust Server History lists include [EU] Facepunch 16: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Server entry
Does [EU] Facepunch 16 run smoothly?
Across the last 48 hours it averaged 122 server fps; the low was 99. Buildings, deployables and everything else in the world came to as many as 135,144 entities. Up to 5,704 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EU] Facepunch 16 run?
Rust network protocol 2635 and build 168909 is the build [EU] Facepunch 16 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU] Facepunch 16 online, and how reliable is it?
The live count shows [EU] Facepunch 16 online right now. About 11 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [EU] Facepunch 16 located?
Its name points to Europe, though [EU] Facepunch 16 publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 109.200.194.197:28015.
Wipe history
What does wipe day look like on [EU] Facepunch 16?
An average peak of 299 players was drawn by its recent wipes. 47 hours after the latest wipe the crowd peaked, with a queue of 234 more.
What is the wipe schedule on [EU] Facepunch 16?
Once a month [EU] Facepunch 16 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 28 days ago its current world was made. The tags list a monthly wipe schedule.
Population
How does [EU] Facepunch 16 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 16 at #1,083, among the top 5% of all ranked servers.
How busy is [EU] Facepunch 16?
23 players are on [EU] Facepunch 16 at present, from 300 slots. Stored history gives a seven-day average of 8 players and a peak of 22. The busiest hour of the last 48 was 16:00 UTC, averaging 15 players.
Rules and settings
What are the rules and settings on [EU] Facepunch 16?
The name of [EU] Facepunch 16 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. It appears in Rust's Official tab in game. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [EU] Facepunch 16 run?
A procedural map of size 4,500 with seed 253948282 is what [EU] Facepunch 16 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [EU] Facepunch 16?
Press F1 in Rust to open the console, then enter client.connect 109.200.194.197:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8
On Rust Server History
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc3
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.