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Exhibit no. 8,630Acc. 2026.8630
RUS 64 SARATOV
Rust server · in the archive since 26 October 2026
Online 109.195.27.208:28015 checked 15m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Now 26 Oct15:29
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:00 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202615:29 UTC3d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RUS 64 SARATOV mean?
You can see the tags RUS 64 SARATOV publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RUS 64 SARATOV?
These Rust Server History lists include RUS 64 SARATOV: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Does RUS 64 SARATOV run smoothly?
158 server fps on average over the last 48 hours, never below 146. Buildings, deployables and everything else in the world came to as many as 49,084 entities. Memory use peaked at 1,488 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does RUS 64 SARATOV run?
On Windows, RUS 64 SARATOV runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is RUS 64 SARATOV online, and how reliable is it?
RUS 64 SARATOV is listed as online now. About 8 hours ago is when it last restarted, judged by the uptime it reports. 31 of 48 hours, or 65% of the time, over the last 2 full days. First seen by Rust Server History on 26 October 2026.
Where is RUS 64 SARATOV located?
You will find no region published by RUS 64 SARATOV. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 109.195.27.208:28015.
Wipe record
What does wipe day look like on RUS 64 SARATOV?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on RUS 64 SARATOV?
The rhythm of RUS 64 SARATOV cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days ago its current world was made.
Player record
How does RUS 64 SARATOV rank against other Rust servers?
Over seven days of player hours, RUS 64 SARATOV ranks #8,630, inside the top 39% of all ranked servers.
How busy is RUS 64 SARATOV?
0 players are on RUS 64 SARATOV at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on RUS 64 SARATOV?
You will not find a gather rate in the name of RUS 64 SARATOV. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does RUS 64 SARATOV run?
A procedural map of size 3,000 with seed 689777 is what RUS 64 SARATOV runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join RUS 64 SARATOV?
Press F1 in Rust to open the console, then enter client.connect 109.195.27.208:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.